Metal Gear Solid 3: Snake Eater
Metal Gear Solid 3: Snake Eater also known as MGS3 is an award winning stealth action video game directed by Hideo Kojima Snake Eater was developed by Konami Computer Entertainment Japan and published by Konami for the PlayStation 2. The game, which serves as a prequel to the entire Metal Gear series.
Set in the Cold War-era Soviet Union, the story centers on FOX operative Naked Snake as he attempts to rescue a weapons designer and sabotage an experimental super weapon. Snake Eater adopts a 1960's Soviet jungle setting. While the setting has changed, the game's focus remains on stealth and infiltration, while retaining the series' self-referential, fourth wall-breaking sense of humor. The story of Snake Eater is told through numerous cut scenes and radio conversations. Metal Gear Solid 3: Snake Eater was well-received publicly and critically, selling 3.96 million copies worldwide.

Plot

Deep in the jungle, an elite tactical soldier must combine stealth with survival to infiltrate the enemy and stop a weapon of mass destruction from triggering the largest full-scale war the world has ever seen. The game is set in a sweltering jungle where players must fight for survival by battling relentless natural elements, as well as an onslaught of ruthless enemy soldiers.
After having defected to the West, a Soviet scientist has developed a new weapon that would change the world, the Shagohod missile system, but he was sent back as part of a deal within the Cuban Missile Crisis. Now the West wants him back, and Naked Snake, the man who would one day become Big Boss, goes to rescue him. However, the legendary soldier (and Snake's mentor), The Boss, defects to the U.S.S.R., and the renegade Soviet colonel that she now serves explodes a nuclear weapon against his own countrymen. The Soviet leaders blame the U.S. for the nuclear attack and threaten retaliation unless the U.S. can prove its innocence in the matter. A deal is made between the East and West: the U.S. must assassinate The Boss and her team of WWII rogue veterans (the Cobra Squad), eliminate the Soviet colonel and his rebels, rescue the scientist once again and destroy the prototype Shagohod within one week or risk a nuclear war with the Soviet Union. Seen as being responsible for letting The Boss get away, Snake must complete the mission or he and his support team will be executed for failing in the original operation and letting the nuclear war begin. Parachuting alone into the treacherous jungle, Operation: Snake Eater commences.




Character
Image
Information
Snake
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Member of special forces unit "FOX". Nickname "Jack".
Last apprentice of The Boss. Was taught by The Boss one-on-one all about combat, destruction, espionage, psychology, etc. from in the 50s. Created CQC with her. ALSO after the whole mission received the title of Big Boss for defeating the legendary solider the Boss his mentor who taught him the art of battle. Big boss later forms his own army foxhound which becomes recognized by the C.I.A but Big Boss leaves and form a mercenary Group called Militaires Sans Frontières witch mean soliders without borders.
Volgin
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A GRU colonel. Uses electric bolts in his attacks. Known and feared as Thunderbolt by the West. His body carries an electric charge of ten million volts. He uses it chiefly for fighting and for torture. He is brutal and careless. He also seems to be easily agitated and extremely careless as, while torturing Snake, he reveals the location of the Philosopher's legacy although Snake, EVA, Ocelot and The Boss were also in the room. Due to his electrical charge, he is vulnerable to water and electrically charged items..
Ocelot
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A major working for Colonel Volgin. Leads the Ocelot Unit an elite unit of the GRU Spetsnaz. A ricochet genius but lacks real battle experience.
Eva
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Female KGB spy who supports Snake. Former NSA codebreaker.
Uses a Mouser. A motorbike fanatic.
The Boss
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Legendary heroine who brought victory to the Allies in WWII by leading the Cobra Unit -- a team consisting of the best soldiers of the world. Spent all of the 50s with Snake and taught him all that she could. With Snake, she created CQC. She was a colleague of Major Zero in the SAS.
The Sorrow
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While lacking combat capabilities, he has the ability of a medium. He can talk to the dead and obtain battle information from the dead. By bringing down spirits of the dead into him, he can assume their combat capabilities.
The Fear
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A boobytrap master. He is double-jointed in both elbows. He can climb and jump around in trees. He carries a crossbow called the William Tell and a blowgun called Little Joe.
The Pain
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A big man over 2 meters (6'7''). Controls a swarm of hornets.
He carries venomous bees called bullet bees in his body. He releases them from his mouth.
The End
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An old sniper (over 100 years old) born in the early 1860s. The father of all sniping techniques. He has moss growing inside and outside his body. He can go without moving, eating, or drinking for days, thanks to the energy provided by the photosynthesis of the moss.
The Fury
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The Fury is a pyromaniac and former Soviet cosmonaut. He utilizes a flame-resistant Soviet space suit in conjunction with a jet pack and a powerful flamethrower, both of which are powered by liquid rocket fuel UDMH. His codename reflects the unmitigated fury he feels towards the world while he is fighting.